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Black Forest

503590794Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 49m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Huns · Argentina
1051
+13
🇨🇳 Khmer · China
1034
+14
🇺🇸 Persians · United States
981
+16
🇩🇪 Lithuanians · Germany
976
+17
🇮🇳 Poles · India
1009
-16
🇬🇧 Celts · United Kingdom
1008
-16
🇭🇰 Japanese · Hong Kong SAR China
1000
-16
🇦🇺 Spanish · Australia
944
-13
Player eAPM Actions Feudal Castle Imperial Opening
31 1,571 12:15 17:02 35:34 ⛏ Fast Castle
29 1,457 9:56 15:58 30:31 ⛏ Fast Castle
26 1,301 12:34 20:44 32:40 ⛏ Fast Castle
23 1,126 10:39 16:19 34:14 ⛏ Fast Castle
18 918 15:41 20:11 32:39 ⛏ Fast Castle
17 858 12:44 19:17 31:39 ⛏ Fast Castle
13 638 12:30 18:30 36:04 ⛏ Fish Boom FC
10 509 11:14 17:07 38:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,785 9,365 27,085 950 75,185 93,441
27,265 12,085 17,195 3,625 60,170 70,650
24,185 13,238 16,105 1,865 55,393 60,780
21,525 12,515 7,030 2,900 43,970 49,597
20,335 10,030 8,920 2,110 41,395 46,669
14,585 14,584 7,770 1,505 38,444 44,415
15,355 9,241 2,915 1,535 29,046 38,420
10,450 11,690 2,440 2,405 26,985 33,373
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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