Arabia
507955667Analyzed1v1 RM
·
10d ago on Sep 20, 2026·
32m 41s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
majostgr's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,768 analysed 1v1 players on Arabia.
majostgr
D
Feudal Age
11:41
vs 9:49
btm 11%
Castle Age
22:53
vs 21:49
btm 34%
Imperial Age
—
vs 38:59
btm 0%
eAPM
26
vs 39
btm 23%
First military
22:56
vs 10:33
btm 2%
▼
Slow Feudal Age at 11:41 — slower than 89% of analysed players on Arabia
▼
Low eAPM (26) — busier hands win idle time back
▼
First military only at 22:56 (Knight) — later than 98% of analysed players on Arabia
▼
Town centers idle 3:53 of the first 22:53 — keep villagers queued
zqllqaa098
A
Feudal Age
9:07
vs 9:49
top 21%
Castle Age
21:53
vs 21:49
btm 49%
Imperial Age
—
vs 38:59
btm 0%
eAPM
49
vs 39
top 30%
First military
8:44
vs 10:33
top 17%
▲
Fast Feudal Age at 9:07 — faster than 79% of analysed players on Arabia
▲
Early military at 8:44 (Militia) — earlier than 83% of analysed players on Arabia
▲
Town centers almost never idle — 2s across the first 21:52