AoeStats
← Hotsochu

Four Lakes

509419361Analyzed
1v1 RM · 4d ago on Sep 26, 2026· 45m 55s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇰🇿 Mongols · Kazakhstan
801
+17
🇫🇮 Britons · Finland
826
-17
No sounds 101 units ordered
Cavalry Archer40
Camel Scout40
Trebuchet11
Monk5
Scout Cavalry4
Light Cavalry1
First military 10:33 — Scout Cavalry
Hotsochu 66 units ordered
Mounted Crossbowman35
Longbowman13
Spearman7
Archer6
Trebuchet4
Galley1
First military 12:53 — Spearman

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
No sounds’s army and what beats it
Cavalry Archer ×40 trained
beaten bySpearman +15Camel Rider +9Skirmisher +3
Camel Scout ×40 trained
beaten bySpearman +12Camel Rider +5
Trebuchet ×11 trained
beaten byBombard Cannon +20Mangonel +12Eagle Scout +3
Hotsochu’s army and what beats it
Mounted Crossbowman ×35 trained
beaten bySpearman +15Camel Rider +9Skirmisher +3
Longbowman ×13 trained
beaten bySkirmisher +3
Spearman ×7 trained
beaten byHand Cannoneer +11Skirmisher +3Archer +3
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