AoeStats
← Hotsochu

Golden Pit

509290281Analyzed
1v1 RM · 5d ago on Sep 26, 2026· 30m 10s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Burgundians · United States
868
+15
🇫🇮 Vietnamese · Finland
841
-15

Win probability

Hotsochu's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 53,398 analysed 1v1 players on Golden Pit.
GG.YOU.WIN. :) D
Feudal Age 14:53 vs 10:25
btm 2%
Castle Age 20:20 vs 21:26
top 37%
Imperial Age — vs 38:23
btm 0%
eAPM 14 vs 33
btm 8%
First military 20:32 vs 11:46
btm 9%
▼ Slow Feudal Age at 14:53 — slower than 98% of analysed players on Golden Pit
▼ Low eAPM (14) — busier hands win idle time back
▼ First military only at 20:32 (Knight) — later than 91% of analysed players on Golden Pit
▲ Town centers almost never idle — 16s across the first 20:20
Hotsochu C
Feudal Age 9:52 vs 10:25
top 33%
Castle Age 23:10 vs 21:26
btm 30%
Imperial Age — vs 38:23
btm 0%
eAPM 15 vs 33
btm 9%
First military 10:59 vs 11:46
top 39%
▼ Low eAPM (15) — busier hands win idle time back
▼ Loom after the Feudal click (27:04) — usually safest before it
▼ Town centers idle 4:35 of the first 23:10 — keep villagers queued
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.