AoeStats
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Nomad

510724764Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 80m 1s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Japanese · France
919
+9
🇺🇸 Portuguese · United States
913
+32
🇭🇰 Turks · Hong Kong SAR China
867
+11
🇭🇰 Vietnamese · Hong Kong SAR China
829
+14
🇿🇦 Byzantines · South Africa
797
-12
🇸🇰 Persians · Slovakia
791
-12
🇨🇳 Franks · China
762
-11
🇪🇸 Mongols · Spain
700
-9
Player eAPM Actions Feudal Castle Imperial Opening
44 3,511 16:07 21:37 34:57 ⚔ Fish Boom FC into Archers
33 2,619 14:05 19:44 42:27 ⛏ Fish Boom FC
22 1,751 17:36 25:33 65:42 ⚔ Fish Boom into Towers into Archers
21 1,706 12:16 24:34 38:10 ⛏ Fast Castle
20 1,562 15:56 19:49 39:50 ⛏ Fish Boom FC
14 1,100 20:10 34:33 74:36 ⚔ Drush into Archers into Skirms
9 710 14:48 37:29 61:25 ⚔ Drush
7 537 17:35 24:26 — ⚔ Fish Boom into Archers

Resources

Player Food Wood Gold Stone Spent Collected
41,785 17,785 21,555 4,180 85,305 104,736
16,665 24,535 15,905 3,005 60,110 87,827
22,230 19,195 11,615 4,825 57,865 67,712
23,475 11,855 16,140 1,700 53,170 61,495
22,760 22,930 5,070 2,010 52,770 53,795
23,080 12,685 11,225 2,435 49,425 59,067
17,510 14,561 7,520 2,185 41,776 52,483
4,415 4,595 805 1,725 11,540 12,329
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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