AoeStats
← 路边的野人

Arena

510291821Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 33m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Saracens · China
1622
+7
🇨🇳 Huns · China
1532
+10
🇨🇳 Chinese · China
1333
+17
🇨🇳 Franks · China
1295
+18
🇫🇷 Bohemians · France
1417
-15
🇬🇷 Lithuanians · Greece
1390
-13
🇨🇳 Mongols · China
1381
-13
🇨🇳 Saracens · China
1336
-11
Player eAPM Actions Feudal Castle Imperial Opening
59 1,982 8:34 20:20 24:50 ⚔ Archers into Fast Imp
55 1,831 10:43 14:51 28:29 ⛏ Fast Castle
44 1,472 10:18 15:25 — ⚔ Skirms FC
33 1,099 10:48 15:09 27:36 ⛏ Fast Castle
30 1,001 11:50 16:05 30:50 ⛏ Fast Castle
27 913 10:18 14:31 29:38 ⛏ Fast Castle
27 910 10:00 13:46 27:24 ⛏ Fast Castle
21 721 10:57 14:51 30:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,175 10,175 9,575 1,050 40,975 46,863
16,005 10,195 7,770 2,350 36,320 38,355
13,030 9,085 6,520 2,150 30,785 32,064
14,770 10,680 3,695 1,600 30,745 39,034
11,025 9,670 3,685 1,630 26,010 31,227
10,505 10,645 2,765 260 24,175 26,651
8,075 7,500 6,690 0 22,265 22,404
10,925 6,100 3,670 1,520 22,215 25,752
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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