AoeStats
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Coastal Forest

510605939Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 48m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Burgundians · France
1756
+14
🇫🇷 Vikings · France
1712
+16
🇫🇷 Franks · France
1639
+19
🇫🇷 Celts · France
1602
+19
🇨🇱 Khmer · Chile
1727
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🇪🇸 Bengalis · Spain
1706
-17
🇺🇦 Magyars · Ukraine
1687
-17
🇫🇷 Lithuanians · France
1684
-16
Player eAPM Actions Feudal Castle Imperial Opening
100 4,866 8:20 21:15 37:09 ⚔ Scout Rush
78 3,804 8:47 21:52 — ⚔ Scout Rush
71 3,453 9:57 16:52 39:36 ⚔ Fish Boom into Scouts
69 3,352 8:28 24:31 37:54 ⚔ Archer Rush
68 3,341 11:02 14:39 34:28 ⛏ Fish Boom FC
58 2,860 11:05 16:55 32:18 ⛏ Fish Boom FC
55 2,684 9:13 22:33 — ⚔ Archer Rush
54 2,627 10:30 14:29 40:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,745 25,026 25,130 4,420 86,321 90,603
34,960 13,023 18,320 1,815 68,118 70,081
23,650 25,160 17,425 585 66,820 68,728
28,215 15,750 16,465 400 60,830 66,239
29,295 14,306 10,265 2,455 56,321 57,377
21,725 12,822 9,320 4,330 48,197 51,325
6,395 12,357 10,000 530 29,282 29,243
9,200 10,724 8,715 450 29,089 31,197
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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