AoeStats
← SaberikS

Nomad

503684067Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 74m 15s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Malay · United States
1120
+16
🇧🇷 Romans · Brazil
1078
+18
🇪🇸 Huns · Spain
1052
+19
🇹🇷 Japanese · Türkiye
1046
+19
🇹🇷 Britons · Türkiye
1211
-22
🇹🇷 Mongols · Türkiye
1198
-21
🇹🇷 Japanese · Türkiye
1056
-15
🇹🇷 Huns · Türkiye
1000
-13
Player eAPM Actions Feudal Castle Imperial Opening
47 3,505 15:17 19:20 37:08 ⛏ Fish Boom into Galleys FC
46 3,394 16:15 21:09 44:58 ⛏ Fish Boom FC
28 2,054 18:11 21:54 44:26 ⛏ Fish Boom FC
24 1,782 14:33 20:27 46:28 ⛏ Fish Boom FC into Galleys
23 1,742 17:55 27:45 47:21 ⛏ Fish Boom
20 1,482 16:28 22:20 48:48 ⛏ Fish Boom FC
19 1,387 17:16 23:42 — ⚔ Fish Boom into M@A into Towers into Archers
11 827 16:52 25:41 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
36,095 27,483 29,190 8,700 101,468 109,953
38,370 35,030 15,685 4,300 93,385 102,211
37,580 36,035 14,420 4,150 92,185 96,366
29,965 25,505 21,630 6,100 83,200 90,038
35,550 33,000 13,110 1,400 83,060 96,903
21,515 19,207 6,465 5,755 52,942 57,436
9,330 9,475 3,085 2,100 23,990 26,238
8,900 9,320 940 1,250 20,410 20,672
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.