AoeStats
← SaberikS

Arabia

503668980Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 37m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇾 Chinese · Uruguay
1095
+18
🇺🇸 Lithuanians · United States
1080
+18
🇸🇰 Spanish · Slovakia
1077
+18
🇨🇴 Khmer · Colombia
1055
+19
🇹🇷 Magyars · Türkiye
1256
-24
🇲🇽 Persians · Mexico
1149
-19
🇹🇷 Teutons · Türkiye
1085
-16
🇹🇷 Franks · Türkiye
1025
-14
Player eAPM Actions Feudal Castle Imperial Opening
40 1,521 9:51 22:06 37:35 ⚔ Scouts into Skirms
35 1,315 10:03 23:25 — ⚔ Scouts into Archers
35 1,313 10:37 15:49 37:09 ⛏ Fast Castle
28 1,042 11:55 16:44 35:02 ⛏ Fast Castle
25 956 10:37 15:32 36:25 ⛏ Fast Castle
21 800 10:24 22:37 36:34 ⚔ Scouts FC
20 747 9:44 18:30 31:34 ⛏ Fast Castle
10 370 12:41 20:37 35:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,095 10,121 4,610 1,840 28,666 29,986
12,225 7,908 6,785 1,665 28,583 30,216
10,875 9,518 4,950 1,500 26,843 27,869
11,745 9,730 3,100 1,600 26,175 30,223
11,785 6,561 5,025 750 24,121 25,137
8,945 7,140 3,315 1,945 21,345 23,301
9,050 6,118 2,425 750 18,343 22,065
8,965 5,565 2,920 750 18,200 22,146
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.