AoeStats
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Arena

510559737Analyzed
4v4 RM · 16h ago on Oct 1, 2026· 37m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Britons · China
1655
+12
🇨🇴 Mongols · Colombia
1640
+12
🇳🇱 Bohemians · Netherlands
1593
+14
🇺🇸 Slavs · United States
1523
+17
🇹🇼 Burmese · Taiwan
1638
-17
🇦🇷 Goths · Argentina
1547
-14
🇹🇼 Spanish · Taiwan
1542
-13
🇹🇼 Turks · Taiwan
1486
-11
Player eAPM Actions Feudal Castle Imperial Opening
65 2,412 10:22 14:28 29:39 ⛏ Fast Castle
43 1,584 9:49 13:39 26:30 ⛏ Fast Castle
41 1,526 10:42 14:59 28:03 ⛏ Fast Castle
41 1,532 11:30 15:30 30:52 ⚔ Scouts FC
38 1,411 11:30 15:06 — ⛏ Fast Castle
36 1,330 10:02 14:02 26:40 ⛏ Fast Castle
32 1,199 10:39 14:40 29:21 ⛏ Fast Castle
28 1,028 10:55 14:28 27:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,075 18,980 13,640 2,250 54,945 62,080
16,395 17,490 12,440 3,010 49,335 55,294
22,880 13,640 8,925 1,000 46,445 51,724
19,180 17,000 9,190 950 46,320 52,511
20,000 17,530 3,485 1,665 42,680 45,198
14,300 12,705 8,625 3,515 39,145 41,619
13,350 12,555 4,000 975 30,880 36,685
12,060 4,890 5,030 1,500 23,480 25,316
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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