AoeStats
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Arena

510551083Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 38m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Teutons · Hong Kong SAR China
1654
+13
🇨🇳 Spanish · China
1624
+14
🇦🇺 Cumans · Australia
1595
+15
🇨🇳 Gurjaras · China
1525
+18
🇹🇼 Celts · Taiwan
1673
-18
🇦🇷 Spanish · Argentina
1575
-15
🇹🇼 Spanish · Taiwan
1570
-15
🇹🇼 Persians · Taiwan
1509
-12
Player eAPM Actions Feudal Castle Imperial Opening
54 2,079 7:58 19:18 29:12 ⛏ Fast Castle
46 1,769 8:44 21:16 32:35 ⚔ Towers FC
43 1,657 10:04 13:50 32:29 ⛏ Fast Castle
41 1,595 10:41 14:08 27:38 ⛏ Fast Castle
39 1,495 10:38 14:52 27:47 ⛏ Fast Castle
37 1,440 11:10 14:54 — ⛏ Fast Castle
31 1,219 10:11 14:13 28:07 ⛏ Fast Castle
26 1,021 11:08 15:09 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,185 15,005 13,710 2,290 60,190 69,759
24,875 13,060 10,725 1,600 50,260 56,264
22,435 19,490 6,525 1,610 50,060 54,573
18,880 14,432 8,035 3,140 44,487 50,450
15,255 5,910 6,260 1,600 29,025 31,382
13,595 9,330 3,275 1,630 27,830 31,003
11,455 3,375 5,500 2,050 22,380 23,206
3,125 3,722 1,360 295 8,502 8,057
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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