Arena
507087758Analyzed4v4 RM
·
15d ago on Sep 16, 2026·
52m 43s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 531,184 analysed team-game players on Arena.
isac.agabi
D
Feudal Age
21:18
vs 10:55
btm 0%
Castle Age
31:21
vs 16:03
btm 1%
Imperial Age
39:33
vs 32:18
btm 10%
eAPM
7
vs 27
btm 2%
First military
24:36
vs 18:52
btm 20%
▼
Slow Feudal Age at 21:18 — slower than 100% of analysed players on Arena
▼
Slow Castle Age at 31:21 — slower than 99% of analysed players on Arena
▼
Slow Imperial Age at 39:33 — slower than 90% of analysed players on Arena
▼
Low eAPM (7) — busier hands win idle time back
▼
Loom after the Feudal click (24:18) — usually safest before it
▼
Town centers idle 4:50 of the first 31:21 — keep villagers queued
guillo
B
Feudal Age
8:54
vs 10:55
top 2%
Castle Age
18:34
vs 16:03
btm 25%
Imperial Age
31:21
vs 32:18
top 42%
eAPM
16
vs 27
btm 16%
First military
21:16
vs 18:52
btm 34%
▲
Fast Feudal Age at 8:54 — faster than 98% of analysed players on Arena
▼
Slow Castle Age at 18:34 — slower than 75% of analysed players on Arena
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom after the Feudal click (10:04) — usually safest before it
El Fiel
D
Feudal Age
14:14
vs 10:55
btm 2%
Castle Age
22:57
vs 16:03
btm 8%
Imperial Age
35:19
vs 32:18
btm 28%
eAPM
23
vs 27
btm 37%
First military
14:02
vs 18:52
top 10%
▼
Slow Feudal Age at 14:14 — slower than 98% of analysed players on Arena
▼
Slow Castle Age at 22:57 — slower than 92% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▲
Early military at 14:02 (Militia) — earlier than 90% of analysed players on Arena
▼
Town centers idle 3:57 of the first 22:57 — keep villagers queued
Olivenwald
D
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:18
btm 0%
eAPM
0
vs 27
btm 0%
▼
Low eAPM (0) — busier hands win idle time back
tbogwald
D
Feudal Age
13:23
vs 10:55
btm 4%
Castle Age
20:05
vs 16:03
btm 17%
Imperial Age
30:02
vs 32:18
top 29%
eAPM
15
vs 27
btm 12%
First military
27:37
vs 18:52
btm 11%
▼
Slow Feudal Age at 13:23 — slower than 96% of analysed players on Arena
▼
Slow Castle Age at 20:05 — slower than 83% of analysed players on Arena
▲
Fast Imperial Age at 30:02 — faster than 71% of analysed players on Arena
▼
Low eAPM (15) — busier hands win idle time back
▼
First military only at 27:37 (Monk) — later than 89% of analysed players on Arena
▲
Town centers almost never idle — 27s across the first 20:05
石头哥
C
Feudal Age
11:43
vs 10:55
btm 23%
Castle Age
19:32
vs 16:03
btm 19%
Imperial Age
32:38
vs 32:18
btm 47%
eAPM
36
vs 27
top 27%
First military
23:37
vs 18:52
btm 23%
▼
Slow Feudal Age at 11:43 — slower than 77% of analysed players on Arena
▼
Slow Castle Age at 19:32 — slower than 81% of analysed players on Arena
▼
Loom after the Feudal click (44:47) — usually safest before it
▲
Town centers almost never idle — 21s across the first 19:31
Jawaharlal NEHRU
D
Feudal Age
12:04
vs 10:55
btm 16%
Castle Age
21:03
vs 16:03
btm 13%
Imperial Age
42:26
vs 32:18
btm 5%
eAPM
12
vs 27
btm 6%
First military
16:32
vs 18:52
top 28%
▼
Slow Feudal Age at 12:04 — slower than 84% of analysed players on Arena
▼
Slow Castle Age at 21:03 — slower than 87% of analysed players on Arena
▼
Slow Imperial Age at 42:26 — slower than 95% of analysed players on Arena
▼
Low eAPM (12) — busier hands win idle time back
▼
Town centers idle 4:08 of the first 21:03 — keep villagers queued
sheldongriffinjohnson
D
Feudal Age
12:02
vs 10:55
btm 16%
Castle Age
24:25
vs 16:03
btm 5%
Imperial Age
41:11
vs 32:18
btm 7%
eAPM
14
vs 27
btm 11%
First military
15:17
vs 18:52
top 17%
▼
Slow Feudal Age at 12:02 — slower than 84% of analysed players on Arena
▼
Slow Castle Age at 24:25 — slower than 95% of analysed players on Arena
▼
Slow Imperial Age at 41:11 — slower than 93% of analysed players on Arena
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 15:17 (Serjeant) — earlier than 83% of analysed players on Arena
▲
Town centers almost never idle — 23s across the first 24:25