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Arena

510378383Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 87m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Byzantines · France
851
+15
🇳🇴 Teutons · Norway
829
+16
🇫🇮 Franks · Finland
829
+16
🇹🇷 Turks · Türkiye
818
+17
🇨🇳 Turks · China
893
-18
🇨🇳 Celts · China
835
-16
🇩🇰 Vikings · Denmark
822
-16
🇸🇪 Ethiopians · Sweden
789
-14
Player eAPM Actions Feudal Castle Imperial Opening
24 2,074 11:18 15:05 31:46 ⛏ Fast Castle
21 1,798 11:00 21:48 31:13 ⛏ Fast Castle
18 1,589 11:53 15:57 48:15 ⛏ Fast Castle
16 1,412 10:10 18:32 29:29 ⛏ Fast Castle
15 1,294 9:53 18:18 60:46 ⚔ FC into Skirms
15 1,332 12:01 16:45 45:03 ⛏ Fast Castle
15 1,308 13:10 18:17 30:48 ⛏ Fast Castle
13 1,158 13:00 18:41 33:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
72,680 34,365 46,520 9,120 162,685 176,198
54,920 18,675 38,715 1,500 113,810 120,134
30,715 41,225 17,825 4,305 94,070 132,256
26,280 40,570 24,400 1,585 92,835 96,777
48,345 16,805 20,240 3,300 88,690 96,681
35,975 24,790 21,680 4,185 86,630 106,163
41,440 19,290 10,835 2,885 74,450 82,713
22,595 21,455 6,875 4,300 55,225 55,475
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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