AoeStats
← 🅡🅐🅨🅖🅞🅝

Hideout

508298768Analyzed
1v1 RM · 10d ago on Sep 21, 2026· 35m 19s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Poles · Poland
633
+18
🇩🇰 Khmer · Denmark
667
-40

Win probability

🅡🅐🅨🅖🅞🅝's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,806 analysed 1v1 players on Hideout.
Sanjuro D
Feudal Age 11:18 vs 10:26
btm 21%
Castle Age 21:49 vs 18:38
btm 26%
Imperial Age — vs 35:42
btm 0%
eAPM 16 vs 31
btm 11%
First military 20:10 vs 14:50
btm 15%
▼ Slow Feudal Age at 11:18 — slower than 79% of analysed players on Hideout
▼ Low eAPM (16) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 20:10 (Scout Cavalry) — later than 85% of analysed players on Hideout
▲ Town centers almost never idle — 15s across the first 21:49
🅡🅐🅨🅖🅞🅝 D
Feudal Age 11:44 vs 10:26
btm 13%
Castle Age 21:51 vs 18:38
btm 25%
Imperial Age — vs 35:42
btm 0%
eAPM 18 vs 31
btm 16%
First military 14:33 vs 14:50
top 48%
▼ Slow Feudal Age at 11:44 — slower than 87% of analysed players on Hideout
▼ Slow Castle Age at 21:51 — slower than 75% of analysed players on Hideout
▼ Low eAPM (18) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
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