AoeStats
← momoney9964

Black Forest

510199576Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 58m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Franks · United States
808
+5
🇳🇿 Hindustanis · New Zealand
757
+6
🇯🇵 Persians · Japan
740
+7
🇺🇸 Khmer · United States
738
+7
🇹🇷 Magyars · Türkiye
565
-7
🇺🇸 Mongols · United States
542
-7
🇪🇸 Spanish · Spain
502
-6
🇻🇪 Turks · Venezuela
447
-5
Player eAPM Actions Feudal Castle Imperial Opening
19 1,103 12:46 19:20 38:28 ⛏ Fast Castle
17 984 16:20 20:37 32:06 ⛏ Fast Castle
16 967 14:32 23:33 38:11 ⛏ Fast Castle
14 798 14:02 24:11 40:15 ⛏ Fish Boom FC
14 837 13:08 24:18 34:11 ⛏ Fish Boom FC into Fast Imp
12 679 17:18 24:36 37:56 ⛏ Fast Castle
11 674 19:52 33:17 42:52 ⛏ Fast Castle
8 488 25:08 43:30 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
47,575 30,064 32,165 4,035 113,839 127,142
26,460 13,965 20,105 1,600 62,130 70,163
24,175 17,861 17,060 2,900 61,996 71,128
22,855 19,260 13,015 1,400 56,530 78,740
20,080 19,058 13,125 2,080 54,343 72,263
17,780 14,315 11,860 2,800 46,755 59,513
19,235 11,981 12,790 2,380 46,386 57,061
10,945 13,394 1,935 1,720 27,994 32,841
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.