AoeStats
← ComplexKills

QS Arena

503282915Analyzed
1v1 RM · 1mo ago on Aug 31, 2026· 49m 2s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Lithuanians · United States
803
+15
🇦🇷 Mongols · Argentina
778
-15

Win probability

ComplexKills's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 1,389,526 analysed 1v1 players across all maps (too few analysed QS Arena games yet).
carpinchopro698 A
Feudal Age 6:33 vs 10:21
top 0%
Castle Age 17:05 vs 20:50
top 21%
Imperial Age 35:33 vs 37:00
top 39%
eAPM 21 vs 33
btm 22%
First military 8:22 vs 11:53
top 10%
▲ Fast Feudal Age at 6:33 — faster than 100% of analysed players
▲ Fast Castle Age at 17:05 — faster than 79% of analysed players
▼ Low eAPM (21) — busier hands win idle time back
▲ Early military at 8:22 (Scout Cavalry) — earlier than 90% of analysed players
ComplexKills S
Feudal Age 9:03 vs 10:21
top 13%
Castle Age 14:04 vs 20:50
top 2%
Imperial Age 32:18 vs 37:00
top 20%
eAPM 36 vs 33
top 45%
First military 10:08 vs 11:53
top 29%
▲ Fast Feudal Age at 9:03 — faster than 87% of analysed players
▲ Fast Castle Age at 14:04 — faster than 98% of analysed players
▲ Fast Imperial Age at 32:18 — faster than 80% of analysed players
▼ ~7 minutes with no villager queued before Castle Age — likely idle Town Center
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