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Black Forest

507986816Analyzed
4v4 RM · 13d ago on Sep 20, 2026· 94m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Huns · Taiwan
727
+16
🇵🇪 Celts · Peru
723
+16
🇨🇭 Sicilians · Switzerland
710
+17
🇨🇭 Magyars · Switzerland
660
+19
🇹🇷 Spanish · Türkiye
742
-18
🇹🇷 Turks · Türkiye
735
-17
🇹🇷 Italians · Türkiye
722
-17
🇹🇷 Britons · Türkiye
699
-16
Player eAPM Actions Feudal Castle Imperial Opening
32 3,078 11:43 18:32 33:48 ⛏ Fast Castle
26 2,510 14:20 23:09 42:00 ⛏ Fast Castle
23 2,174 14:09 20:29 28:01 ⛏ Fast Castle
23 2,165 13:58 20:57 33:58 ⛏ Fast Castle
16 1,558 10:29 20:45 37:24 ⛏ Fast Castle
15 1,468 11:22 21:55 34:46 ⛏ Fast Castle
14 1,324 15:47 23:30 35:39 ⛏ Fast Castle
10 986 19:08 25:31 36:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
77,195 75,790 125,630 4,440 283,055 298,236
133,285 19,369 31,885 1,600 186,139 196,669
67,660 51,954 56,370 4,915 180,899 218,348
20,900 74,685 73,840 1,500 170,925 202,280
46,245 69,225 44,985 3,900 164,355 205,902
49,280 42,865 50,845 4,250 147,240 181,977
63,405 36,493 33,560 3,750 137,208 192,325
47,260 21,775 35,435 3,365 107,835 131,835
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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