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African Clearing

510396650Analyzed
4v4 RM · 20h ago on Sep 30, 2026· 52m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇴 Poles · Norway
957
+18
🇩🇰 Malians · Denmark
949
+18
🇹🇷 Vietnamese · Türkiye
946
+18
🇲🇽 Mongols · Mexico
910
+19
🇨🇿 Lithuanians · Czechia
1038
-20
🇨🇿 Byzantines · Czechia
1019
-19
🇨🇿 Bohemians · Czechia
989
-18
🇨🇿 Aztecs · Czechia
931
-16
Player eAPM Actions Feudal Castle Imperial Opening
47 2,452 13:44 24:01 48:21 ⚔ Tower Rush
35 1,820 14:44 29:31 — ⚔ Archer Rush
35 1,818 17:37 23:33 44:04 ⛏ Fast Castle
24 1,233 16:54 29:15 — ⚔ M@A into Scouts
18 955 18:12 25:07 — ⛏ Fast Castle
17 874 16:43 23:15 41:47 ⛏ Fast Castle
17 883 14:55 28:48 — ⚔ Scouts into Archers
16 812 13:34 18:18 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,400 17,160 9,630 2,350 45,540 52,228
16,350 14,230 7,575 2,995 41,150 45,929
16,920 11,555 6,155 4,400 39,030 49,305
15,630 15,360 5,910 1,150 38,050 41,367
15,145 13,680 5,660 2,075 36,560 41,256
15,330 10,565 2,420 1,180 29,495 34,437
8,935 9,485 2,655 1,825 22,900 24,736
8,390 6,313 2,110 1,980 18,793 19,945
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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