AoeStats
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Arena

506442608Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 45m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Italians · Brazil
1363
+15
🇩🇪 Franks · Germany
1362
+15
🇻🇳 Japanese · Vietnam
1354
+15
🇨🇳 Cumans · China
1353
+15
🇨🇳 Mongols · China
1476
-20
🇨🇳 Persians · China
1460
-19
🇨🇳 Berbers · China
1372
-16
🇩🇪 Teutons · Germany
1042
-14
Player eAPM Actions Feudal Castle Imperial Opening
63 2,893 11:05 14:22 28:49 ⛏ Fast Castle
46 2,111 9:07 20:26 33:01 ⛏ Fast Castle
44 1,999 10:39 14:48 29:23 ⛏ Fast Castle
39 1,787 9:17 14:28 28:54 ⛏ Fast Castle
36 1,628 10:40 14:20 27:16 ⛏ Fast Castle
35 1,588 11:04 15:24 30:53 ⛏ Fast Castle
33 1,491 10:09 17:05 33:23 ⛏ Fast Castle
29 1,319 9:58 14:33 27:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,515 19,565 15,430 4,850 82,360 91,090
31,145 15,665 22,895 2,250 71,955 90,117
32,150 16,955 17,635 1,500 68,240 74,626
25,905 25,435 8,260 5,300 64,900 68,519
19,475 18,960 14,000 3,690 56,125 63,824
17,225 21,714 11,115 2,865 52,919 66,629
19,720 17,705 9,575 2,990 49,990 54,819
19,600 14,900 2,675 1,610 38,785 40,065
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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