Four Lakes
510169894Analyzed1v1 RM
·
20h ago on Sep 29, 2026·
49m 1s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
mhmmdrkr's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,978 analysed 1v1 players on Four Lakes.
Kenshin Brown
B
Feudal Age
9:33
vs 10:51
top 10%
Castle Age
20:03
vs 20:09
top 49%
Imperial Age
—
vs 36:23
btm 0%
eAPM
23
vs 32
btm 28%
First military
13:39
vs 12:45
btm 41%
▲
Fast Feudal Age at 9:33 — faster than 90% of analysed players on Four Lakes
▼
Town centers idle 3:00 of the first 20:03 — keep villagers queued
mhmmdrkr
D
Feudal Age
12:08
vs 10:51
btm 19%
Castle Age
22:57
vs 20:09
btm 21%
Imperial Age
—
vs 36:23
btm 0%
eAPM
19
vs 32
btm 19%
First military
17:50
vs 12:45
btm 16%
▼
Slow Feudal Age at 12:08 — slower than 81% of analysed players on Four Lakes
▼
Slow Castle Age at 22:57 — slower than 79% of analysed players on Four Lakes
▼
Low eAPM (19) — busier hands win idle time back
▲
Town centers almost never idle — 8s across the first 22:57