AoeStats
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Highland

505944175Analyzed
4v4 RM · 22d ago on Sep 11, 2026· 77m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Byzantines · Canada
850
+11
🇺🇸 Koreans · United States
798
+13
🇺🇸 Celts · United States
753
+15
🇺🇸 Berbers · United States
724
+16
🇫🇷 Maya · France
757
-15
🇪🇸 Persians · Spain
742
-14
🇪🇸 Poles · Spain
724
-13
🇧🇷 Chinese · Brazil
710
-13
Player eAPM Actions Feudal Castle Imperial Opening
18 1,400 11:08 24:43 42:41 ⚔ Scout Rush
16 1,209 11:55 18:07 37:52 ⛏ Fast Castle
16 1,240 14:10 27:23 43:49 ⚔ Fish Boom into Drush FC
15 1,120 12:37 19:34 35:20 ⛏ Fast Castle
12 951 13:22 24:34 35:37 ⛏ Fast Castle
11 885 15:41 26:54 39:11 ⛏ Fish Boom into Fire Galleys
8 644 11:50 22:41 37:30 ⛏ Fast Castle
3 194 12:30 — —

Resources

Player Food Wood Gold Stone Spent Collected
40,960 20,805 38,265 4,220 104,250 119,754
29,550 34,415 19,495 4,630 88,090 116,561
36,425 17,129 20,510 4,055 78,119 92,234
27,995 22,969 19,165 1,570 71,699 79,416
21,960 22,530 14,940 4,145 63,575 67,185
21,380 17,082 13,565 2,980 55,007 68,123
13,630 13,180 5,265 2,710 34,785 38,135
2,225 1,475 50 0 3,750 4,508
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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