AoeStats
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Black Forest

509595404Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 56m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Persians · Italy
746
+19
🇩🇪 Vikings · Germany
556
+25
🇨🇳 Burgundians · China
521
+26
🇲🇽 Sicilians · Mexico
403
+30
🇨🇳 Huns · China
873
-27
🇬🇧 Turks · United Kingdom
827
-26
🇳🇱 Spanish · Netherlands
740
-50
🇨🇳 Poles · China
714
-23
Player eAPM Actions Feudal Castle Imperial Opening
20 1,132 11:16 19:11 32:59 ⛏ Fast Castle
18 994 12:54 16:51 29:06 ⛏ Fast Castle
17 945 12:13 20:58 36:27 ⛏ Fish Boom FC
17 981 14:40 24:02 36:01 ⛏ Fast Castle
12 691 9:25 20:09 35:12 ⛏ Fast Castle
12 674 13:01 31:33 — ⛏ Fast Castle
11 613 13:24 22:51 39:18 ⛏ Fast Castle
10 554 15:09 31:38 — ⚔ Fish Boom into Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
42,470 16,680 24,420 3,700 87,270 101,236
28,790 14,546 18,800 2,795 64,931 78,124
18,690 14,875 13,425 1,550 48,540 59,542
17,150 12,970 8,575 2,440 41,135 51,113
17,475 8,630 10,225 2,900 39,230 48,748
19,065 10,692 3,070 1,690 34,517 37,448
12,360 8,524 5,510 1,635 28,029 31,769
10,770 8,118 4,450 2,210 25,548 27,433
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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