Arabia
506704858Analyzed2v2 RM
·
17d ago on Sep 14, 2026·
32m 11s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,394 analysed team-game players on Arabia.
blackout
A
Feudal Age
10:34
vs 10:18
btm 43%
Castle Age
17:29
vs 22:29
top 9%
Imperial Age
—
vs 39:58
btm 0%
eAPM
54
vs 31
top 13%
First military
15:48
vs 11:40
btm 24%
▲
Fast Castle Age at 17:29 — faster than 91% of analysed players on Arabia
▲
High eAPM (54) — top quarter of analysed players
mustajjj
B
Feudal Age
10:50
vs 10:18
btm 36%
Castle Age
19:47
vs 22:29
top 21%
Imperial Age
—
vs 39:58
btm 0%
eAPM
25
vs 31
btm 34%
First military
21:08
vs 11:40
btm 9%
▲
Fast Castle Age at 19:47 — faster than 79% of analysed players on Arabia
▼
First military only at 21:08 (Knight) — later than 91% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 19:47
Cocucho...
D
Feudal Age
11:26
vs 10:18
btm 23%
Castle Age
22:33
vs 22:29
btm 49%
Imperial Age
—
vs 39:58
btm 0%
eAPM
15
vs 31
btm 11%
First military
14:41
vs 11:40
btm 28%
▼
Slow Feudal Age at 11:26 — slower than 77% of analysed players on Arabia
▼
Low eAPM (15) — busier hands win idle time back
▼
Town centers idle 3:08 of the first 22:33 — keep villagers queued
MDMA!
C
Feudal Age
11:34
vs 10:18
btm 21%
Castle Age
22:05
vs 22:29
top 45%
Imperial Age
—
vs 39:58
btm 0%
eAPM
26
vs 31
btm 37%
First military
11:27
vs 11:40
top 47%
▼
Slow Feudal Age at 11:34 — slower than 79% of analysed players on Arabia
▲
Town centers almost never idle — 21s across the first 22:05