AoeStats
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African Clearing

506380416Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 48m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Persians · Australia
910
+16
🇩🇪 Britons · Germany
883
+17
🇨🇳 Franks · China
871
+17
🇰🇷 Vikings · South Korea
857
+19
🇦🇺 Goths · Australia
934
-18
🇦🇺 Japanese · Australia
918
-18
🇦🇺 Burgundians · Australia
895
-17
🇦🇺 Shu · Australia
866
-21
Player eAPM Actions Feudal Castle Imperial Opening
41 1,951 14:51 21:44 41:34
31 1,471 13:45 18:43 34:35 ⛏ Fast Castle
30 1,428 14:56 22:46 — ⚔ M@A Rush
21 998 13:34 23:05 39:36 ⚔ Archer Rush
21 993 14:59 22:58 37:47 ⛏ Fast Castle
21 1,009 16:19 20:24 28:50 ◆ FC into Fast Imp
16 789 14:42 21:52 39:23
14 673 13:54 38:12 — ⚔ Skirms into Archers

Resources

Player Food Wood Gold Stone Spent Collected
24,690 18,310 13,835 2,380 59,215 66,591
25,285 11,010 6,140 3,375 45,810 64,001
20,210 8,360 8,765 1,755 39,090 46,927
13,870 13,123 6,705 3,730 37,428 43,714
16,825 8,500 7,965 1,500 34,790 37,628
10,965 6,065 4,995 305 22,330 24,522
7,115 6,622 835 300 14,872 19,249
5,575 5,510 1,525 850 13,460 15,500
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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