AoeStats
← bar

African Clearing

504836120Analyzed
4v4 RM · 26d ago on Sep 6, 2026· 52m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Huns · Türkiye
877
+14
🇹🇷 Franks · Türkiye
868
+14
🇹🇷 Burgundians · Türkiye
857
+15
🇹🇷 Goths · Türkiye
828
+16
🇹🇷 Huns · Türkiye
852
-17
🇪🇨 Byzantines · Ecuador
823
-14
🇰🇷 Goths · South Korea
821
-14
🇲🇽 Cumans · Mexico
820
-14
Player eAPM Actions Feudal Castle Imperial Opening
26 1,347 14:53 23:52 40:59
21 1,117 17:48 28:17 41:20 ⛏ Fast Castle
20 1,034 13:56 25:55 — ⚔ Scout Rush
19 1,009 14:29 31:31 45:08 ⛏ Fast Castle
18 936 14:57 19:02 39:22 ⛏ Fast Castle
15 801 18:25 40:32 — ⚔ Drush into Skirms
12 626 20:36 27:43 38:58 ⚔ M@A FC
9 482 16:14 43:44 — ⚔ Drush into Towers

Resources

Player Food Wood Gold Stone Spent Collected
33,130 12,235 25,095 1,920 72,380 79,957
21,430 11,010 7,335 2,750 42,525 45,621
16,340 10,796 8,090 1,645 36,871 43,797
15,830 12,415 7,595 950 36,790 39,214
19,440 7,890 6,535 1,300 35,165 36,276
13,465 10,017 5,290 3,025 31,797 32,521
10,110 4,970 3,810 1,125 20,015 20,514
6,635 6,033 810 430 13,908 14,899
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.