AoeStats
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African Clearing

506631193Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 43m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Khmer · Taiwan
1342
+16
🇨🇳 Bohemians · China
1300
+18
🇨🇳 Koreans · China
1272
+19
🇨🇳 Mongols · China
1271
+19
🇨🇳 Persians · China
1346
-18
🇦🇷 Vietnamese · Argentina
1336
-18
🇨🇳 Huns · China
1335
-18
🇨🇳 Mongols · China
1330
-18
Player eAPM Actions Feudal Castle Imperial Opening
57 2,485 12:29 16:55 35:19 ⛏ Fast Castle
41 1,819 13:41 18:41 — ⛏ Fast Castle
38 1,648 12:51 17:02 — ⛏ Fast Castle
37 1,642 12:15 17:05 — ⛏ Fast Castle
30 1,326 13:10 18:28 — ⛏ Fast Castle
24 1,059 16:46 22:38 — ⚔ Towers FC
24 1,037 12:59 22:07 42:18 ⚔ Archer Rush
17 730 13:55 20:24 — ⚔ Scouts FC

Resources

Player Food Wood Gold Stone Spent Collected
14,800 14,890 10,020 4,950 44,660 45,948
19,865 6,976 8,505 950 36,296 36,739
9,075 12,040 6,210 1,130 28,455 30,241
12,035 8,896 4,910 505 26,346 28,341
6,785 7,205 3,230 850 18,070 19,850
6,670 4,606 1,600 330 13,206 14,080
6,125 4,456 350 650 11,581 13,120
3,725 2,602 860 170 7,357 7,277
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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