AoeStats
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African Clearing

504000216Analyzed
4v4 RM · 27d ago on Sep 3, 2026· 43m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
1285
+14
🇨🇳 Koreans · China
1243
+16
🇨🇳 Malay · China
1242
+16
1198
+18
🇦🇷 Turks · Argentina
1282
-19
🇳🇱 Inca · Netherlands
1242
-16
🇨🇴 Persians · Colombia
1220
-15
🇧🇷 Cumans · Brazil
1193
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 1,717 12:15 17:07 30:11 ⛏ Fast Castle
38 1,652 11:31 22:25 35:43 ⚔ Scout Rush
37 1,621 13:16 18:12 38:29 ⛏ Fast Castle
31 1,345 14:12 22:01 — ⛏ Fast Castle
30 1,312 13:14 17:18 — ⛏ Fast Castle
22 958 12:38 29:40 — ⛏ Fast Castle
16 680 12:54 21:26 — ⛏ Fast Castle
15 645 13:02 24:46 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,580 16,340 11,865 5,475 54,260 64,536
27,515 7,739 14,545 1,795 51,594 52,900
10,580 10,010 8,900 3,830 33,320 34,790
16,910 10,417 2,545 1,715 31,587 37,990
13,375 6,318 5,895 750 26,338 30,097
11,005 4,335 2,815 1,600 19,755 20,763
7,890 8,171 870 600 17,531 17,460
8,225 4,770 1,440 1,940 16,375 17,219
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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