AoeStats
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Black Forest

504162533Analyzed
4v4 RM · 28d ago on Sep 4, 2026· 47m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Khmer · United Kingdom
1561
+8
🇹🇼 Japanese · Taiwan
1417
+14
🇨🇳 Persians · China
1329
+18
🇹🇼 Lithuanians · Taiwan
1263
+20
🇹🇼 Celts · Taiwan
1388
-16
🇨🇴 Lithuanians · Colombia
1364
-15
🇦🇷 Persians · Argentina
1360
-15
🇨🇳 Slavs · China
1345
-14
Player eAPM Actions Feudal Castle Imperial Opening
50 2,388 13:06 18:47 29:21 ⛏ Fish Boom FC
49 2,331 8:05 19:02 38:23 ⚔ Scout Rush
46 2,188 19:42 25:27 42:46 ⛏ Fast Castle
45 2,113 11:12 21:09 39:08 ⚔ Scout Rush
42 1,996 12:43 17:05 30:05 ⛏ Fish Boom FC
38 1,789 10:19 14:30 27:44 ⛏ Fast Castle
30 1,414 21:56 47:26 — ⚔ Drush FC
22 1,056 10:18 16:49 29:44 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
39,430 27,570 18,260 4,300 89,560 93,215
38,015 22,750 20,460 4,595 85,820 90,156
24,850 41,670 13,505 1,285 81,310 83,807
26,830 13,970 14,785 1,510 57,095 62,694
25,710 16,098 9,350 1,640 52,798 62,420
24,630 16,491 7,725 2,675 51,521 54,843
16,050 20,650 10,830 3,110 50,640 55,901
6,220 5,255 360 790 12,625 16,110
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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