Arabia
505205972Analyzed1v1 RM
·
22d ago on Sep 8, 2026·
13m 23s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
gephymapasa's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 648,342 analysed 1v1 players on Arabia.
gephymapasa
C
Feudal Age
9:57
vs 9:49
btm 46%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
30
vs 39
btm 31%
First military
8:28
vs 10:33
top 15%
▲
Early military at 8:28 (Militia) — earlier than 85% of analysed players on Arabia
Totepath
C
Feudal Age
9:47
vs 9:49
top 48%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
25
vs 39
btm 22%
▼
Low eAPM (25) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 3:18 of the first 13:23 — keep villagers queued