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← Achilles

Arena

509931677Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 47m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇪 Britons · Estonia
1029
+13
🇦🇷 Italians · Argentina
1020
+14
🇮🇳 Turks · India
998
+15
🇳🇱 Goths · Netherlands
989
+15
🇩🇪 Portuguese · Germany
1013
-17
🇩🇪 Ethiopians · Germany
994
-15
🇩🇪 Khmer · Germany
940
-13
🇩🇪 Spanish · Germany
922
-12
Player eAPM Actions Feudal Castle Imperial Opening
36 1,697 10:57 15:39 — ⛏ Fast Castle
35 1,644 12:44 16:11 46:52 ⛏ Fast Castle
31 1,489 11:03 19:53 33:05 ⚔ Archer Rush
31 1,465 11:26 15:44 30:41 ⛏ Fast Castle
29 1,377 12:06 16:00 34:41 ⛏ Fast Castle
29 1,369 12:14 15:31 34:47 ⛏ Fast Castle
26 1,215 11:16 15:55 43:20 ⛏ Fast Castle
20 959 12:41 19:11 34:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,320 12,915 10,320 850 56,405 64,602
25,830 16,750 6,630 3,000 52,210 62,272
21,495 15,715 10,100 1,600 48,910 55,402
15,425 15,350 10,850 1,020 42,645 48,326
14,625 15,085 9,325 750 39,785 54,170
7,255 15,140 7,980 3,550 33,925 38,026
13,285 11,970 6,045 1,270 32,570 32,951
10,510 15,133 4,220 1,050 30,913 33,531
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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