AoeStats
← Le Marquis

Lombardia

507846177Analyzed
4v4 RM · 11d ago on Sep 19, 2026· 64m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Japanese · United Kingdom
1101
+18
🇧🇷 Berbers · Brazil
1100
+18
🇺🇸 Franks · United States
1096
+18
🇺🇸 Spanish · United States
1089
+19
🇫🇷 Jurchens · France
1218
-20
🇫🇷 Magyars · France
1196
-20
🇫🇷 Romans · France
1127
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🇫🇷 Cumans · France
1060
-15
Player eAPM Actions Feudal Castle Imperial Opening
37 2,372 11:52 16:51 39:18 ⛏ Fast Castle
37 2,397 11:38 24:51 43:56 ⚔ Scout Rush
32 2,059 9:24 21:42 38:04 ⚔ Scout Rush
31 2,012 10:28 24:03 40:35 ⚔ Scout Rush
22 1,417 11:58 24:25 50:16 ⚔ Scout Rush
19 1,202 9:45 20:23 39:03 ⚔ Scout Rush
15 972 11:28 22:09 38:07 ⛏ Fast Castle
12 788 11:32 19:28 40:08

Resources

Player Food Wood Gold Stone Spent Collected
29,015 34,024 27,140 3,300 93,479 102,612
27,065 27,303 16,540 4,250 75,158 84,457
27,215 19,910 20,605 4,570 72,300 82,706
31,470 17,866 14,460 4,350 68,146 79,377
31,255 22,622 7,940 4,040 65,857 83,897
30,065 23,338 9,810 1,600 64,813 68,594
28,635 11,290 20,495 3,985 64,405 77,640
19,270 29,802 11,155 840 61,067 70,898
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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