AoeStats
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MegaRandom

510743219Analyzed
4v4 RM · 14h ago on Oct 2, 2026· 56m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇰 Magyars · Denmark
1077
+15
🇨🇳 Huns · China
1033
+16
🇨🇳 Britons · China
1011
+17
🇫🇷 Hindustanis · France
1010
+17
🇹🇼 Vietnamese · Taiwan
1072
-17
🇨🇳 Vietnamese · China
1051
-17
🇨🇳 Poles · China
1034
-16
🇨🇳 Persians · China
1012
-15
Player eAPM Actions Feudal Castle Imperial Opening
32 1,819 9:56 14:21 29:48 ⛏ Fast Castle
24 1,333 11:24 25:45 —
22 1,238 11:28 19:02 — ⛏ Fast Castle
22 1,254 11:16 16:06 32:20 ⛏ Fish Boom FC
20 1,155 10:06 23:49 39:50 ⚔ Scout Rush
18 1,010 11:47 16:18 33:34 ⛏ Fast Castle
14 777 9:55 15:16 — ⛏ Fast Castle
10 552 10:50 20:09 32:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,985 13,183 14,415 2,450 55,033 88,473
16,500 19,910 10,380 3,200 49,990 81,643
22,750 12,125 8,060 5,725 48,660 79,246
21,760 11,141 11,680 2,450 47,031 71,917
18,600 9,445 6,420 950 35,415 42,330
9,745 9,205 3,280 2,170 24,400 30,258
8,345 6,695 250 1,600 16,890 22,093
7,535 5,535 250 1,515 14,835 17,704
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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