AoeStats
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Arena

510737935Analyzed
4v4 RM · 7h ago on Oct 2, 2026· 48m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Burgundians · Russia
1077
+16
🇨🇳 Italians · China
1033
+18
🇦🇹 Teutons · Austria
1029
+18
🇨🇳 Poles · China
1016
+18
🇨🇳 Wu · China
1099
-19
🇨🇳 Italians · China
1080
-18
🇨🇳 Lithuanians · China
1065
-17
🇨🇳 Chinese · China
1028
-16
Player eAPM Actions Feudal Castle Imperial Opening
44 2,166 10:38 15:08 31:16 ⛏ Fast Castle
37 1,822 11:23 16:05 29:23 ⛏ Fast Castle
32 1,574 9:49 14:17 29:15 ⛏ Fast Castle
30 1,473 12:09 17:18 33:35 ⛏ Fast Castle
26 1,293 12:01 16:20 33:38 ⛏ Fast Castle
24 1,188 10:41 17:07 34:10 ⛏ Fast Castle
20 955 10:53 15:12 29:30 ⛏ Fast Castle
17 811 9:45 14:55 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,775 20,030 27,965 2,350 85,120 87,974
44,530 16,220 3,555 1,740 66,045 67,109
35,660 12,195 14,180 850 62,885 67,092
26,115 13,455 17,250 3,050 59,870 64,323
25,295 16,665 10,790 3,720 56,470 60,925
15,875 18,280 9,770 1,700 45,625 55,827
13,375 16,575 12,335 2,200 44,485 50,005
5,120 3,816 1,295 1,300 11,531 15,454
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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