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Arena

509860781Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 58m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇰🇷 Italians · South Korea
1396
+16
🇯🇵 Mongols · Japan
1378
+16
🇨🇳 Bulgarians · China
1340
+18
🇨🇳 Spanish · China
1331
+18
🇸🇪 Cumans · Sweden
1479
-21
🇨🇳 Franks · China
1455
-20
🇹🇼 Spanish · Taiwan
1319
-14
🇻🇳 Vietnamese · Vietnam
1280
-13
Player eAPM Actions Feudal Castle Imperial Opening
53 3,094 11:15 15:33 31:31 ⛏ Fast Castle
49 2,870 9:42 15:23 32:38 ⛏ Fast Castle
46 2,690 10:39 14:30 31:26 ⛏ Fast Castle
46 2,676 10:55 14:41 31:19 ⛏ Fast Castle
45 2,653 8:56 16:04 43:42 ⛏ Fast Castle
44 2,609 10:46 23:09 34:20
40 2,345 11:31 15:26 31:27 ⛏ Fast Castle
33 1,924 11:47 15:27 47:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,535 37,919 16,205 4,030 84,689 97,659
34,180 31,660 12,075 3,070 80,985 91,363
31,970 25,508 19,785 3,650 80,913 97,002
32,880 31,630 11,615 1,600 77,725 83,202
37,265 14,627 21,690 3,485 77,067 81,774
38,230 23,100 10,450 2,050 73,830 74,624
36,345 20,155 12,650 4,015 73,165 76,039
36,845 16,469 15,665 3,100 72,079 74,277
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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