Arabia
505383313Analyzed1v1 RM
·
21d ago on Sep 9, 2026·
37m 33s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
[_M_] Dave
70 units ordered
Crossbowman34
Knight14
Archer12
Scout Cavalry6
Militia3
Monk1
First military 8:44 — Militia
Dd
49 units ordered
Conquistador32
Skirmisher9
Elite Skirmisher7
Spearman1
First military 14:21 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
[_M_] Dave’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
Dd’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3