AoeStats
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Nomad

507818443Analyzed
4v4 RM · 11d ago on Sep 19, 2026· 46m 15s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Spanish · Chile
965
+12
🇨🇴 Malay · Colombia
925
+13
🇺🇸 Chinese · United States
899
+14
🇨🇱 Vikings · Chile
883
+15
🇪🇸 Cumans · Spain
937
-17
🇨🇴 Tupi · Colombia
857
-13
🇱🇻 Britons · Latvia
836
-12
🇺🇸 Inca · United States
821
-12
Player eAPM Actions Feudal Castle Imperial Opening
28 1,296 14:35 25:03 —
19 896 16:03 27:52 — ⛏ Fish Boom FC
18 833 19:47 34:41 — ⚔ Champi Rush
16 757 14:49 21:13 30:45 ⚔ Fish Boom into Scouts
16 732 18:57 31:50 — ⚔ Towers into Champis
15 693 18:17 24:28 36:03 ⚔ Fish Boom FC into Archers
14 657 15:46 20:34 39:26 ⛏ Fast Castle
14 662 16:22 25:40 44:42 ⚔ Fish Boom into M@A into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
15,590 12,561 7,630 2,880 38,661 48,460
16,150 7,740 7,350 2,375 33,615 39,872
13,865 13,880 4,340 910 32,995 40,450
9,125 11,140 6,965 2,260 29,490 43,913
13,245 13,526 785 400 27,956 32,173
7,070 6,922 1,965 1,740 17,697 20,012
6,720 4,485 1,920 2,910 16,035 17,257
6,490 5,200 2,065 1,880 15,635 18,708
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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