AoeStats
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Black Forest

507631086Analyzed
4v4 RM · 14d ago on Sep 19, 2026· 71m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Malay · France
1398
+8
1328
+11
🇨🇴 Franks · Colombia
1295
+12
🇦🇷 Spanish · Argentina
1290
+12
🇺🇸 Celts · United States
1251
-13
🇺🇸 Mongols · United States
1244
-12
🇺🇸 Vietnamese · United States
1194
-10
🇺🇸 Cumans · United States
1129
-8
Player eAPM Actions Feudal Castle Imperial Opening
45 3,207 10:28 17:45 29:46 ⛏ Fish Boom FC
39 2,740 11:55 17:13 31:20 ⛏ Fish Boom FC
36 2,535 12:37 17:14 32:10 ⛏ Fast Castle
29 2,040 12:57 17:09 31:00 ⛏ Fish Boom FC
28 1,991 14:10 18:10 30:25 ⛏ Fish Boom FC
26 1,870 13:32 22:50 31:45 ⛏ Fish Boom FC
25 1,773 13:04 21:55 31:19 ⛏ Fish Boom FC
22 1,553 11:00 15:46 35:45 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
59,720 57,575 24,245 3,600 145,140 153,259
61,625 29,090 43,480 7,775 141,970 158,707
43,825 48,575 14,125 800 107,325 137,625
41,770 36,958 22,285 3,550 104,563 120,456
39,995 28,437 31,945 3,655 104,032 111,474
22,305 46,719 28,615 5,825 103,464 165,731
30,100 25,895 16,885 2,000 74,880 76,250
16,755 31,748 11,175 3,445 63,123 64,614
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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