AoeStats
← Kenchard

Arena

508585144Analyzed
4v4 RM · 10d ago on Sep 23, 2026· 48m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Mongols · Chile
1133
+14
🇺🇸 Byzantines · United States
1054
+17
🇮🇳 Romans · India
1044
+42
🇨🇱 Khitans · Chile
1028
+18
🇦🇷 Portuguese · Argentina
1116
-18
🇦🇷 Bohemians · Argentina
1108
-18
🇦🇷 Cumans · Argentina
1092
-17
🇦🇷 Franks · Argentina
1015
-14
Player eAPM Actions Feudal Castle Imperial Opening
41 1,987 10:16 14:15 28:52 ⛏ Fast Castle
41 1,993 11:47 18:27 33:45 ⛏ Fast Castle
32 1,570 11:53 16:01 36:56 ⛏ Fast Castle
30 1,446 9:58 18:52 42:59 ⛏ Fast Castle
24 1,183 11:10 15:28 41:54 ⛏ Fast Castle
24 1,171 10:40 16:45 37:35 ⛏ Fast Castle
18 875 12:21 17:40 42:13 ⛏ Fast Castle
14 697 11:00 20:55 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,520 17,015 12,940 850 42,325 52,847
16,930 6,170 12,145 1,600 36,845 40,225
14,220 14,260 4,545 2,800 35,825 43,734
11,170 11,227 7,500 1,565 31,462 41,482
9,875 8,675 6,605 1,565 26,720 31,882
13,780 5,940 5,465 100 25,285 27,276
7,185 8,950 3,745 1,500 21,380 21,916
5,050 5,777 435 435 11,697 14,440
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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