AoeStats
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Arena

510681877Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 37m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Celts · Mexico
1109
+10
🇨🇱 Ethiopians · Chile
902
+18
🇨🇱 Huns · Chile
897
+18
🇲🇽 Wu · Mexico
860
+20
🇲🇽 Jurchens · Mexico
986
-18
🇦🇺 Britons · Australia
935
-16
🇦🇺 Byzantines · Australia
932
-16
🇨🇳 Franks · China
932
-16
Player eAPM Actions Feudal Castle Imperial Opening
33 1,213 12:42 17:43 — ⛏ Fast Castle
29 1,081 12:54 17:54 32:55 ⛏ Fast Castle
26 968 10:41 14:34 32:36 ⛏ Fast Castle
26 972 10:52 14:51 32:42 ⛏ Fast Castle
26 979 11:47 18:10 — ⚔ Archer Rush
25 914 11:29 18:49 36:20 ⚔ Archer Rush
24 880 10:58 15:45 30:01 ⛏ Fast Castle
20 764 10:54 16:17 35:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,660 18,765 6,780 2,250 47,455 52,488
17,205 13,080 7,815 1,710 39,810 51,280
20,355 7,795 10,020 1,500 39,670 45,875
15,000 8,395 6,575 945 30,915 34,734
7,935 9,965 3,680 800 22,380 27,321
7,135 8,285 4,250 1,050 20,720 25,509
7,350 9,143 3,815 200 20,508 25,144
6,595 5,639 2,050 1,845 16,129 19,907
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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