Arabia
508484821Analyzed2v2 RM
·
8d ago on Sep 22, 2026·
38m 47s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
sanctamensis
51 units ordered
Crossbowman28
Archer19
Magyar Huszar4
First military 11:34 — Archer
NESIH ABE
47 units ordered
Elite Skirmisher28
Knight10
Scout Cavalry5
Cavalier4
First military 11:59 — Scout Cavalry
trankilo
49 units ordered
Knight34
Spearman8
Battering Ram4
Teutonic Knight3
First military 11:22 — Spearman
*$up3r [N]0v@*
92 units ordered
Crossbowman67
Spearman11
Arbalester10
Monk2
Trebuchet2
First military 19:33 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
sanctamensis’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
NESIH ABE’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
trankilo’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
*$up3r [N]0v@*’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3