Nomad
510036684Analyzed2v2 RM
·
3d ago on Sep 29, 2026·
16m 0s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 245,050 analysed team-game players on Nomad.
arq.juanfloresu
D
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
16
vs 27
btm 17%
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 15:52 of the first 16:00 — keep villagers queued
espectro
D
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
14
vs 27
btm 12%
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 19:29 of the first 16:00 — keep villagers queued
2205989282
B
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
30
vs 27
top 41%
▼
Town centers idle 18:10 of the first 16:00 — keep villagers queued
1679297837
C
Feudal Age
15:10
vs 14:19
btm 31%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
29
vs 27
top 44%
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 17:27 of the first 16:00 — keep villagers queued