AoeStats
← TempS

Arabia

509330653Analyzed
1v1 RM · 7d ago on Sep 26, 2026· 55m 43s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Sicilians · Sweden
721
+16
🇺🇸 Aztecs · United States
719
-16

Win probability

TempS's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,900 analysed 1v1 players on Arabia.
Rhomduil8014 D
Feudal Age 12:37 vs 9:49
btm 5%
Castle Age 28:25 vs 21:48
btm 4%
Imperial Age 46:36 vs 38:58
btm 9%
eAPM 14 vs 38
btm 4%
First military 12:03 vs 10:33
btm 29%
▼ Slow Feudal Age at 12:37 — slower than 95% of analysed players on Arabia
▼ Slow Castle Age at 28:25 — slower than 96% of analysed players on Arabia
▼ Slow Imperial Age at 46:36 — slower than 91% of analysed players on Arabia
▼ Low eAPM (14) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
TempS C
Feudal Age 12:44 vs 9:49
btm 5%
Castle Age 20:49 vs 21:48
top 34%
Imperial Age 38:42 vs 38:58
top 47%
eAPM 19 vs 38
btm 11%
First military 13:03 vs 10:33
btm 23%
▼ Slow Feudal Age at 12:44 — slower than 95% of analysed players on Arabia
▼ Low eAPM (19) — busier hands win idle time back
▲ Town centers almost never idle — 34s across the first 20:49
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