Arabia
510108999Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
34m 29s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
andonihc9's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
andonihc9
D
Feudal Age
13:19
vs 9:49
btm 3%
Castle Age
26:35
vs 21:49
btm 8%
Imperial Age
—
vs 38:58
btm 0%
eAPM
21
vs 38
btm 14%
First military
12:27
vs 10:33
btm 26%
▼
Slow Feudal Age at 13:19 — slower than 97% of analysed players on Arabia
▼
Slow Castle Age at 26:35 — slower than 92% of analysed players on Arabia
▼
Low eAPM (21) — busier hands win idle time back
▼
Town centers idle 4:15 of the first 26:35 — keep villagers queued
Freeman
A
Feudal Age
8:45
vs 9:49
top 7%
Castle Age
20:20
vs 21:49
top 27%
Imperial Age
—
vs 38:58
btm 0%
eAPM
24
vs 38
btm 19%
First military
10:31
vs 10:33
top 49%
▲
Fast Feudal Age at 8:45 — faster than 93% of analysed players on Arabia
▲
Fast Castle Age at 20:20 — faster than 73% of analysed players on Arabia
▼
Low eAPM (24) — busier hands win idle time back
▲
Town centers almost never idle — 21s across the first 20:20