Four Lakes
508179643Analyzed1v1 RM
·
11d ago on Sep 21, 2026·
78m 2s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
faachun's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
carts_dare_01
D
Feudal Age
11:15
vs 10:51
btm 38%
Castle Age
22:37
vs 20:09
btm 24%
Imperial Age
43:04
vs 36:23
btm 13%
eAPM
14
vs 32
btm 8%
First military
15:25
vs 12:45
btm 29%
▼
Slow Castle Age at 22:37 — slower than 76% of analysed players on Four Lakes
▼
Slow Imperial Age at 43:04 — slower than 87% of analysed players on Four Lakes
▼
Low eAPM (14) — busier hands win idle time back
▼
Town centers idle 5:17 of the first 22:37 — keep villagers queued
faachun
C
Feudal Age
10:31
vs 10:51
top 39%
Castle Age
21:55
vs 20:09
btm 30%
Imperial Age
39:18
vs 36:23
btm 29%
eAPM
36
vs 32
top 41%
First military
12:59
vs 12:45
btm 48%