AoeStats
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MegaRandom

508274475Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 59m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇮 Persians · Finland
1058
+14
🇲🇽 Dravidians · Mexico
1043
+15
🇫🇮 Magyars · Finland
1009
+16
🇪🇸 Spanish · Spain
994
+17
🇩🇪 Britons · Germany
1185
-22
🇩🇪 Vietnamese · Germany
1069
-18
🇩🇪 Portuguese · Germany
965
-13
🇩🇪 Lithuanians · Germany
846
-9
Player eAPM Actions Feudal Castle Imperial Opening
40 2,380 10:01 22:22 36:00 ⚔ Scout Rush
37 2,202 12:17 17:01 34:11 ⛏ FC into Fish Boom
37 2,171 10:32 14:18 32:15 ⛏ Fast Castle
32 1,873 12:25 16:57 36:09 ⛏ Fast Castle
18 1,054 13:11 18:11 36:37 ⛏ Fast Castle
16 958 11:56 16:41 33:56 ⛏ Fast Castle
15 904 10:58 18:02 37:05 ⛏ Fish Boom FC
14 823 11:35 16:52 32:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,225 36,148 10,560 3,455 81,388 105,276
35,340 22,525 6,715 2,950 67,530 78,609
27,815 9,810 26,530 2,700 66,855 72,459
20,155 26,225 15,690 2,885 64,955 65,704
19,190 23,030 13,174 5,300 60,694 75,649
18,765 20,680 14,950 2,150 56,545 72,664
18,380 17,394 7,485 1,700 44,959 56,535
12,345 16,130 4,405 2,250 35,130 50,234
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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