MegaRandom
510135514Analyzed4v4 RM
·
2d ago on Sep 29, 2026·
81m 59s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 151,872 analysed team-game players on MegaRandom.
GibranRakatiwing
D
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:20
btm 0%
eAPM
0
vs 28
btm 0%
▼
Low eAPM (0) — busier hands win idle time back
David Ygra
D
Feudal Age
16:23
vs 11:14
btm 2%
Castle Age
22:48
vs 20:18
btm 28%
Imperial Age
—
vs 37:20
btm 0%
eAPM
10
vs 28
btm 6%
First military
16:56
vs 14:33
btm 35%
▼
Slow Feudal Age at 16:23 — slower than 98% of analysed players on MegaRandom
▼
Low eAPM (10) — busier hands win idle time back
▼
Town centers idle 27:51 of the first 22:48 — keep villagers queued
Khirs
D
Feudal Age
15:49
vs 11:14
btm 3%
Castle Age
32:13
vs 20:18
btm 2%
Imperial Age
45:53
vs 37:20
btm 9%
eAPM
8
vs 28
btm 4%
First military
15:54
vs 14:33
btm 41%
▼
Slow Feudal Age at 15:49 — slower than 97% of analysed players on MegaRandom
▼
Slow Castle Age at 32:13 — slower than 98% of analysed players on MegaRandom
▼
Slow Imperial Age at 45:53 — slower than 91% of analysed players on MegaRandom
▼
Low eAPM (8) — busier hands win idle time back
▼
Town centers idle 45:09 of the first 32:13 — keep villagers queued
GMTY0712
D
Feudal Age
19:37
vs 11:14
btm 1%
Castle Age
28:20
vs 20:18
btm 5%
Imperial Age
44:40
vs 37:20
btm 12%
eAPM
27
vs 28
btm 47%
First military
24:01
vs 14:33
btm 9%
▼
Slow Feudal Age at 19:37 — slower than 99% of analysed players on MegaRandom
▼
Slow Castle Age at 28:20 — slower than 95% of analysed players on MegaRandom
▼
Slow Imperial Age at 44:40 — slower than 88% of analysed players on MegaRandom
▼
First military only at 24:01 (Scout Cavalry) — later than 91% of analysed players on MegaRandom
▼
Town centers idle 22:18 of the first 28:20 — keep villagers queued
Cypress Fever
D
Feudal Age
18:49
vs 11:14
btm 1%
Castle Age
32:00
vs 20:18
btm 2%
Imperial Age
46:30
vs 37:20
btm 8%
eAPM
37
vs 28
top 30%
First military
20:58
vs 14:33
btm 17%
▼
Slow Feudal Age at 18:49 — slower than 99% of analysed players on MegaRandom
▼
Slow Castle Age at 32:00 — slower than 98% of analysed players on MegaRandom
▼
Slow Imperial Age at 46:30 — slower than 92% of analysed players on MegaRandom
▼
Town centers idle 30:35 of the first 32:00 — keep villagers queued
[PFB] Treibholz [CH]
D
Feudal Age
16:36
vs 11:14
btm 2%
Castle Age
22:07
vs 20:18
btm 34%
Imperial Age
41:18
vs 37:20
btm 25%
eAPM
21
vs 28
btm 31%
First military
18:00
vs 14:33
btm 29%
▼
Slow Feudal Age at 16:36 — slower than 98% of analysed players on MegaRandom
▼
Slow Imperial Age at 41:18 — slower than 75% of analysed players on MegaRandom
▼
Loom after the Feudal click (21:09) — usually safest before it
▼
Town centers idle 18:21 of the first 22:07 — keep villagers queued
[PFB] thedömv
D
Feudal Age
18:14
vs 11:14
btm 1%
Castle Age
75:39
vs 20:18
btm 0%
Imperial Age
—
vs 37:20
btm 0%
eAPM
11
vs 28
btm 8%
First military
20:16
vs 14:33
btm 19%
▼
Slow Feudal Age at 18:14 — slower than 99% of analysed players on MegaRandom
▼
Slow Castle Age at 75:39 — slower than 100% of analysed players on MegaRandom
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 178:32 of the first 75:39 — keep villagers queued
emerson005588
D
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:20
btm 0%
eAPM
0
vs 28
btm 0%
▼
Low eAPM (0) — busier hands win idle time back