AoeStats
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MegaRandom

506449197Analyzed
4v4 RM · 18d ago on Sep 13, 2026· 101m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Mongols · Spain
794
+16
🇩🇪 Romans · Germany
769
+17
🇪🇸 Chinese · Spain
761
+18
🇪🇸 Shu · Spain
752
+18
🇵🇪 Romans · Peru
834
-19
🇩🇪 Khmer · Germany
821
-18
🇸🇪 Portuguese · Sweden
820
-18
🇨🇳 Sicilians · China
726
-14
Player eAPM Actions Feudal Castle Imperial Opening
24 2,413 13:34 20:15 35:57 ⛏ Fast Castle
24 2,452 23:57 35:47 52:52 ⛏ Fast Castle
23 2,352 11:29 25:07 35:59 ⚔ Archer Rush
15 1,510 10:11 18:56 33:48 ⛏ Fast Castle
14 1,405 14:39 22:28 38:13 ⛏ Fast Castle
13 1,337 16:14 31:18 45:41
12 1,258 14:07 18:54 35:32 ⛏ Fast Castle
11 1,094 11:43 26:47 34:53 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
51,295 59,590 67,510 4,145 182,540 188,417
27,625 86,150 52,675 5,375 171,825 192,804
55,770 18,160 59,370 6,600 139,900 170,301
27,320 57,860 41,020 6,020 132,220 150,446
38,885 49,835 26,240 5,275 120,235 136,200
46,860 36,800 23,700 4,855 112,215 134,131
45,950 38,810 3,915 1,650 90,325 100,117
14,185 25,565 24,180 750 64,680 68,861
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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