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MegaRandom

506188508Analyzed
4v4 RM · 19d ago on Sep 12, 2026· 36m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Goths · Mexico
860
+15
🇺🇸 Jurchens · United States
836
+16
🇪🇨 Bohemians · Ecuador
776
+19
🇹🇷 Britons · Türkiye
769
+20
🇫🇷 Franks · France
843
-18
🇫🇷 Mongols · France
843
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🇪🇸 Chinese · Spain
838
-17
🇮🇳 Tatars · India
836
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Player eAPM Actions Feudal Castle Imperial Opening
25 914 12:18 21:31 — ⛏ Fast Castle
24 859 11:35 19:15 — ⚔ FC into Scouts
23 830 11:42 16:02 32:46 ⛏ Fast Castle
20 718 11:32 22:00 — ⛏ Fast Castle
19 695 11:44 23:35 — ⚔ FC into Archers
18 644 11:36 16:44 29:45 ⛏ Fast Castle
17 607 10:42 17:35 — ⛏ Fast Castle
8 293 11:42 20:17 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,705 8,460 6,450 105 25,720 29,360
10,370 10,330 3,035 395 24,130 31,771
11,470 6,717 3,540 850 22,577 31,408
9,115 5,409 3,475 215 18,214 20,919
6,730 7,693 2,115 750 17,288 22,220
7,930 5,075 3,695 250 16,950 22,377
8,755 4,845 1,690 1,505 16,795 19,632
7,625 6,415 1,545 950 16,535 17,326
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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