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Arena

505908747Analyzed
4v4 RM · 20d ago on Sep 11, 2026· 59m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Wu · United States
901
+12
🇪🇸 Chinese · Spain
878
+12
🇲🇽 Mongols · Mexico
878
+27
🇹🇷 Huns · Türkiye
863
+13
🇲🇽 Spanish · Mexico
824
-13
🇻🇳 Persians · Vietnam
822
-13
🇨🇳 Turks · China
791
-12
🇨🇱 Hindustanis · Chile
790
-12
Player eAPM Actions Feudal Castle Imperial Opening
50 2,985 10:54 15:26 31:29 ⛏ Fast Castle
31 1,814 10:32 15:38 31:42 ⛏ Fast Castle
30 1,754 9:51 15:23 30:40 ⛏ Fast Castle
29 1,731 11:57 16:29 32:46 ⛏ Fast Castle
23 1,349 11:34 19:20 34:15 ⛏ Fast Castle
19 1,129 11:24 19:46 33:51 ⛏ Fast Castle
16 949 10:39 19:16 29:18 ⛏ Fast Castle
10 577 12:49 21:10 33:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
52,145 36,755 28,665 1,750 119,315 126,279
32,250 24,820 22,460 3,100 82,630 92,135
27,585 26,885 21,100 1,645 77,215 93,022
34,765 21,760 17,535 2,350 76,410 89,415
25,720 16,645 16,535 4,750 63,650 69,787
22,415 20,475 11,965 4,600 59,455 64,197
23,575 18,160 12,740 2,495 56,970 62,482
17,475 18,300 10,940 3,295 50,010 53,791
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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