AoeStats
← Khirs

African Clearing

505487061Analyzed
4v4 RM · 22d ago on Sep 9, 2026· 42m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Byzantines · United States
923
+15
🇺🇸 Persians · United States
903
+16
🇺🇸 Koreans · United States
900
+16
🇩🇪 Ethiopians · Germany
816
+21
🇫🇷 Georgians · France
923
-18
🇩🇰 Wei · Denmark
913
-17
🇩🇪 Mongols · Germany
907
-17
🇪🇸 Chinese · Spain
877
-16
Player eAPM Actions Feudal Castle Imperial Opening
40 1,670 14:14 21:13 — ⛏ Fast Castle
32 1,347 15:29 20:49 41:49 ⛏ Fast Castle
15 625 14:44 19:34 34:01 ⚔ Archer Rush
14 582 13:45 19:13 40:08 ⛏ Fast Castle
12 497 14:23 21:18 37:36 ⛏ Fast Castle
9 399 13:37 19:05 37:37 ⛏ Fast Castle
8 325 18:09 24:50 41:51 ⛏ Fast Castle
0 9 — — —

Resources

Player Food Wood Gold Stone Spent Collected
15,850 13,250 7,795 1,050 37,945 39,257
15,030 10,156 3,760 1,700 30,646 39,037
11,990 10,235 7,000 1,050 30,275 34,277
9,545 11,190 3,305 1,150 25,190 33,574
9,755 7,815 2,355 1,900 21,825 25,296
10,205 5,200 2,885 1,080 19,370 22,994
6,160 5,910 2,615 950 15,635 16,669
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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